
Your Game Audio Outsourcing And Custom Music Team.
We supply best-in-class game audio outsourcing and custom music.
Total Transparency:
We charge based on an upfront breakdown of hour/day per person, with an 18% agency markup on labor and any agreed-upon costs such as custom library purchases, casting, studio hire and so on. (Music charged per-asset)
Technical Flexibility:
We work with Unreal/Unity, proprietary engines, any middleware, and can make recommendations tailored to your desired functionality and performance requirements.
Cost Options:
Limited resources are a reality in teams that are early, indie, or navigating corporate cost-cutting. While we can provide a top-tier, ideal option, our experience allows us to offer reduced-cost alternatives through collaborative scope reduction, with reasonably minimal impact to the final result.
Consulting:
Not sure what you need? We are happy to dive into your build and documents, to put together a presentation covering every single area of your game that may require sound - the "must-haves", and the "nice-to-haves". This service is separate and does not require that you hire us afterward, but will provide you with a strong sense of our communication and work style, should you require that extra assurance.
Our Game Audio Team:
Industry veterans - audio directors, sound designers, and implementers who have led end-to-end game audio design and execution on the most famous video games in the world. Borderlands, Assassin's Creed, Oddworld etc.
Our Custom Music Team:
Decades of experience creating music for international household brands like IKEA and Kinder Bueno, and for game developers like Ubisoft, Disney Interactive, Playstudios, and more.
Core Game Audio and Custom Music Services
Audio Direction
We lead your project’s audio vision, managing sound design, implementation, external talent hiring, overall project management, audio team leadership, and final mix.
Sound Design
We craft immersive sound effects using a blend of live recordings and synthesis to create implementation-ready assets that are neat, organized, and logically named.
Technical Sound Design
We implement audio assets in Unity, Unreal Engine, Wwise, FMOD, or your proprietary engine/middleware, in order to create interactive sound behavior.
Interactive Music
We design and compose music for adaptive systems using elegant transitions, stingers, and layered stems with memorable themes.
Music Implementation
We integrate musical assets into your build using Wwise, FMOD, or in-engine tools.
Advertising Music
We compose branded music and jingles for international advertising campaigns, movie/TV trailers, and marketing assets.
Who We Serve
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AAA Game Studios
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Indie Game Developers
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Mobile Game Creators
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Advertising Agencies
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Internal Marketing Teams
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Film and Trailer Teams
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Animation Studios
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Experiential Campaign Producers
Our Clients
Trusted by leading names in games and media:
Electronic Arts, Blizzard, Oculus, Zynga,Tencent, SEGA, Ubisoft, Bethesda, Gearbox, Garena, IKEA, Disney Interactive, Dreamworks, King, Playstudios, Ferrero, and more.